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Old 06-20-2019, 08:40 PM   #19
Original_Carl
 
Join Date: Aug 2018
Default Re: Attacking a prone figure - adjDX for both time of attack and to hit?

Quote:
Originally Posted by RobW View Post
I'd be happy if range penalties did slow you down, that would make perfect sense IMO. Shooting at a distant target, you will be naturally slower. Deliberately speeding up will make you even more inaccurate.
Also this would further simplify the effects of applying a DX mod by removing a conditional exception.

I like fewer rules. 🤓
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