Quote:
Originally Posted by whswhs
How do you figure that?
The man has 10 HP and Move 5. Dice of damage is (10 x 5) / 100, or 0.5, treated as 1d-2. Adding DB2 gives him a damage roll of 1d. His target does (50 x 5) / 100 dice of damage, which wounds up to 3d.
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1 yard slam, not 5 yards. Dice of Damage is (10x1)/100=.1=1d-3 +2 from AoA Determined or Extra Effort Mighty Blows=1d-1 +2 DB= 1d+1. Versus (50x1)/100=.5=1d-2.
The man wins automatically on a 3-6.