Quote:
Originally Posted by RogerBW
Yeah, but higher piloting skills exist.
By banning the technique, you're saying that Pilot-14 guy can't specialise in big ships, and be just as good as Pilot-16 guy while driving a freighter but not so good with the small stuff. Which seems a shame.
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In the end it just depends how realistic you want, like I said at the very end of my post.
If you don't care that much about realism and physics (which, in a space opera game or anything with superscience, clearly isn't a major factor in the first place) then by all means, go for it - as I said before, at the end of the day if you and your table like it and it makes the game better, then full steam ahead. :)
It just doesn't make a lot of sense from a physics perspective, so folks who are trying to steer closer to hard science will probably want to avoid things like that.