In the X-Wing series of games (and later adapted into one of the X-Wing novels), there was a maneuver called the
"Wotan Weave" (officially a "Corkscrew Avoid") which you achieved by putting the starfighter into a spin while spiraling along the long axis while maintaining the same attack heading. (The strategy guides for
X-Wing and
TIE Fighter explained it as holding down the top button of the joystick while angling it to the forward-right corner, but I found I had to alternate the joystick from forward-right and rear-right to pull off; this was in the days of two-axis/two-button joysticks.)
Technically this could be an "evasive action" maneuver, but it's tough to pull off. What would be an acceptable penalty to have this as a Technique?
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"Life ... is an Oreo cookie." - J'onn J'onzz, 1991
"But mom, I don't wanna go back in the dungeon!"
The GURPS Marvel Universe Reboot Project
A-G,
H-R, and
S-Z, and its
not-a-wiki-really web adaptation.
Ranoc, a Muskets-and-Magery Renaissance Fantasy Setting