View Single Post
Old 01-13-2010, 04:26 AM   #5
B9anders
 
B9anders's Avatar
 
Join Date: May 2006
Location: Denmark
Default Re: Weirdness Magnet Ideas for a DF Wizard

Think t'averen in the wheel of time.

coins always land on edge. dice rolls are always the same (or if you don't want to favour or make him unlucky, always the same as what the other rolls).
Sometimes he can smell other people's emotions. Only, his presence makes people's emotions smell very distinctly, letting everyone smell other's emotions. Could make for some awkward social encounters. Sometimes images of people's future start circling around people's heads in his presence (or maybe images of other people's future start circling around his head. only he can't see them).

Weather, good and bad, follows him.

A group of phaeries start to investigate him as an object of mystic curiosity.

Ravens and other creatures of omens follow him around, even indoors. Play up the fact that to other people, he clearly brings ill tidings. Or very mysterious ones at the least.

Of course, as a wizard he'll probably be wanting to try and play up the 'mysterious' aspect of it.
B9anders is offline   Reply With Quote