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Old 06-28-2018, 07:37 AM   #6
Extrarius
 
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Join Date: Feb 2005
Location: Psionic Ward
Default Re: [Powers] Breaking Down "Alternative Abilities"

Have you looked at GURPS Thaumatology: Sorcery? The entire premise of the work is building a magic system using advantages. If you're going that route, I'd suggest also picking up most of the GURPS Power-Ups series, especially Power-Ups 4: Enhancements and Power-Ups 8: Limitations, but all of them can be helpful for flavoring advantage-based magic.
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