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Old 05-28-2009, 08:59 PM   #5
David Johnston2
 
Join Date: Dec 2007
Default Re: Phantom abilities

Quote:
Originally Posted by benz72 View Post
1) Can I cast a Phantom of a giant wielding a big hammer (ST=spell skill) and have him smash down real walls?

2) Can I cast a Phantom of an archer and have him shoot arrows that do damage even though the illusion can't move faster than MV=5?

3) If I can use a phantasmal archer, how do I determine if he hits? Can I declare it to be a hit since I'm the caster? do I have to roll to hit using the DX default for bow? Can I give the Phantom Archer bow skill = spell skill?

Thanks
1) I wouldn't think so. Seems to me a Phantom can only hurt or impede something that has an IQ.

2) Only if you make it big enough to encompass the range between the "archer" and the target since the "archer" can't hurt anyone the illusion hasn't touched. That would get expensive.

3) It would probably be the mage's archery skill or spell skill, whichever is lower. Not that anyone would bother to make an archer.

Last edited by David Johnston2; 05-28-2009 at 09:03 PM.
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