Quote:
Originally Posted by VariousRen
Would it be reasonable to count this as a grapple and allow them to take down their opponent, or even pin them via the stuck weapon? I know technical grappling provides support for this, but our group is looking for something with a little less complexity for this.
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Treating a stuck weapon as both a grapple (and in TG I say you can do any move that includes a pure-ST default when you're doing something like this) as well as something that allows the equivalent of a "worry" (where you get to do extra damage from a bit each round without rolling to hit) would be the most rules-lite thing I could think of.