Re: Opinions on Genlab Alpha, Mutant Year Zero?
I have it, and the two continuations/expansions, Genelab Alpha and Mechatron. I love the world but really don't like the system. I don't, quite, remember what all I disliked about it, it's been a while since I've read them.
There are some really, really good ideas in the game (I like the idea of how you map out the world, session by session). But, I remember there being some simplifications that I didn't like and some assumptions I wouldn't have made that were forced into the system and, thus, meant you had to play it their way.
I'm toying with it as a future idea for a GURPS game.
Genelab Alpha tells a specific story, but, once that story is done, you're free to introduce mutant animals into a MYZ game. As does Mechatron. That was one of the things I didn't like. The metaplot is almost mandatory. It is fortunate that it's mostly just more backstory, and you can do what you want once you explore it.
Last edited by Mark Skarr; 02-13-2021 at 11:06 PM.
Reason: I'm a bloody moron: clicked submit instead of preview.
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