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Old 11-06-2008, 01:31 PM   #8
Join Date: Jul 2008
Default Re: Vehicles and Weapons from Fantasy giving me problems

Originally Posted by Icelander
Some older vessels were built strongly. Others were not, such as the roundship and dhow. In any event, momentum is momentum and not supposed to vary depending on the engineering style of the movable object.
Momentum is momentum, but using HP rather than something that is a clean mass-derivative was deliberate according to the collision rules. Because something with more HP for its mass will tend to crush less, therefore delivering more of the impact to the other object, is my impression. (Which then works just great when you inflict collision damage on yourself...)
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