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Old 06-04-2009, 04:54 PM   #16
Exeter
 
Join Date: Apr 2009
Default Re: Fantasy Setting for GURPS

Quote:
Originally Posted by trooper6 View Post
You can play Yrth and not roleplay real-world religious conflict quite easily.
What's wrong with just filing the serial numbers off the religions by renaming them? I mean, if there's a Pastafarian crusade against the Frisbeetarians of the south happening in your game, I don't think anybody could jump to the conclusion that they represent real world religions in any way, shape, or form. Similarly, you can change the names of the gods and people without compromising the setting.
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