Quote:
Originally Posted by vierasmarius
Something that wasn't mentioned in the thread before (because it was not out at the time) is the Radiation section from Spaceships 5 (pg 40-41). It describes some of the hazardous radiation sources found in space, and how to protect against them.
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It works for most games, but it oversimplifies things.
It used dDR even for cosmic radiation and that simply isn't true. It's mass alone that matters for moderate to high energy GCR. Not to mention that at a point even one armor module of anything will perform the same as our entire atmosphere. And my post suggests that that SM is smaller than R.A.W. implies.
Assuming realistic armors. Cinematic ones could have any protective level the campaign calls for.
I have issues with the R.A.W. radiation rules as it would make radiation sickness far too common for a even single week in interplanetary space making the moon landings impossible.