Quote:
Originally Posted by mlangsdorf
Drop the Martial Artist entirely, as it is confusing to beginning players. I'd merge Swashbuckler with Thief, so you have Human Pirate and Shadow Elf Assassin. Pick two of each of the rest and you've got 12.
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So here is my revised lineup, any thoughts?
Clerics
– Gnome (healing)
– Human (supernatural warfare)
Holy Warrior
– Human (paladin)
– Dwarf ( inquisitor)
Knight
– Dwarf (mercenary soldier),
– Human (barbarian)
Scout
– Wood Elf (ranger)
– Mountain Elf (sharpshooter)
Thief
– Human (swashbuckler-pirate/assassin)
– Shadow Elf (assassin)
Wizard
– Half-Elf (artillery mage)
– High Elf (generalist)