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Old 08-05-2013, 04:46 AM   #10
DAT
 
Join Date: Jan 2005
Location: Idaho Falls, Idaho
Default Re: DF Mega-Dungeon Game for a Convention

Quote:
Originally Posted by mlangsdorf View Post
Drop the Martial Artist entirely, as it is confusing to beginning players. I'd merge Swashbuckler with Thief, so you have Human Pirate and Shadow Elf Assassin. Pick two of each of the rest and you've got 12.
So here is my revised lineup, any thoughts?

Clerics
– Gnome (healing)
– Human (supernatural warfare)
Holy Warrior
– Human (paladin)
– Dwarf ( inquisitor)
Knight
– Dwarf (mercenary soldier),
– Human (barbarian)
Scout
– Wood Elf (ranger)
– Mountain Elf (sharpshooter)
Thief
– Human (swashbuckler-pirate/assassin)
– Shadow Elf (assassin)
Wizard
– Half-Elf (artillery mage)
– High Elf (generalist)
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