Quote:
Originally Posted by Stripe
It's a dungeon. It's not a mega dungeon. It's certainly not a "super-mega dungeon."
|
The dungeon has 6 levels (and increasing as I find the time) each with ~100 rooms, 3 sublevels with 20-30 rooms, and ~20 entrances scattered over many square miles, so it does meet the definition of a mega-dungeon. The "mission" for the convention game will focus on ~20 of the rooms, but if the party desides to chase a squirrel, there is no danger of them running out of encounters in a 40 hour session, little on a 4 hour session.
Quote:
Originally Posted by Stripe
I thought I already commented in this thread and it was a lot longer . . . ?
Oh, no, it was this one.
|
Related, but different.
Quote:
Originally Posted by Stripe
1. Same advice given in the other thread; KISS.
|
Agree.
Quote:
Originally Posted by Stripe
2. Not a problem at all. Hey, start in the first room if you'd like. I do it all the time. "You're here to kick ass and loot. Any questions?"
|
The entrance will give them a chance to state SOPs and marching orders, plus cast continual lights and other utility spells.