Re: Alternate-World-Exploring Zeppelin
Quote:
Originally Posted by Icelander
Would I get any utility from GURPS Vehicles: Steampunk Conveyances in coming up with an encounter where PCs are on the ground when a zeppelin from the Antarctic Space Nazis flies overhead?
The zeppelin should have been designed to fit through a gate that cannot simply be scaled up to infinite size without extravagant cost, so it's not monstrously huge, but it should be big enough to operate on its own for a long scouting mission. Of course, nuclear power would make that much more feasible.
|
You wouldn't even need an atomic power plant, really. A Shenandoah-class dirigible would mostly do the trick.
It has a range of 5,000 miles (8,000 km) on the fuel it can carry, and if it finds favorable winds it can stretch that out enough that food and water for the crew becomes the real limiting factor.
Cut out a few of the crew complement of 25, and you increase the range even more.
https://en.wikipedia.org/wiki/USS_Shenandoah_%28ZR-1%29
__________________
--
MXLP:9 [JD=1, DK=1, DM-M=1, M(FAW)=1, SS=2, Nym=1 (nose coffee), sj=1 (nose cocoa), Maz=1]
"Some days, I just don't know what to think." -Daryl Dixon.
|