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Old 04-16-2020, 04:41 AM   #55
Plane
 
Join Date: Aug 2018
Default Re: Fixing round length in GURPS

Quote:
Originally Posted by kirbwarrior View Post
it's a terrible choice to make compared to any other maneuver, and strictly worse than many of them. As written there is zero reason to pick it at all, especially when Move, AoD (Dodge), and Evaluate are right there.
Even before Last Gasp gave it a better HT roll than Evaluate for recovering Action Points, there was the tiny aspect of it being the only thing you could do to avoid unconsciousness rolls when at negative HP.
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