Quote:
Originally Posted by naloth
Skill damage bonuses aren't per die using log (too powerful), so he get a flat +2 for WM.

Naloth, this is great! I want to add one extremely dorky comment. If you:
(1) take the new damage scale
(2) convert to old damage
(3) add +1 damage per die
(4) convert back to old damage
you will find that you have added exactly +2.18 points of damage (at every level). I used the log and exponential formulas and assumed 3.5 damage per die. So, I think +1 per die should be converted to +2 damage.
Best
nudj