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Old 03-22-2017, 02:41 PM   #60
Johnny1A.2
 
Join Date: Feb 2007
Default Re: Ideas for Anti Robot Technology

Quote:
Originally Posted by kdtipa View Post
The above portion of an earlier post made me think of something too. It's not just that the bots will have to manage those needs, but also that the supplies and transport methods might be more vulnerable than the bot-squad itself. Raiding supply lines, or sabotaging them might be very useful in weakening an invading force of robots.

Also, do I remember correctly that this campaign is a supers campaign too? The PCs have access to super powers?
Not by default. The basic default RoS has no magic, superpowers, or psi, though it notes that there are ways those can be introduced, and cautions against introducing the ones that can turn into a curbstomp defeat for the robots.

By default, the humans have only mundane human abilities, and access to what tech they can steal, trade for, or scrounge from the robots or the ruins. Realistically, by the default RoS setting and RAW, it's a pretty grim situation with little long-term hope.
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