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Old 08-21-2006, 07:24 PM   #15
Mehmet
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Join Date: Apr 2005
Location: Hemel Hempstead, Hertfordshire
Default Re: Very Fit and Extra Effort in combat

Well, no. Realistically, doing anything tires you a fraction of FP but that falls below the GURPS radar so we have an abstract rule of getting tired - if you exert yourself you get tired (lose FP) and if you're used to getting tired, you (as an abstract rule) lose less fatigue points when you exert yourself in armor or under extreme conditions. This is the game mechanic meaning of being very fit. Very fit has that price for this effect. If you feel the game effect does not meet your standard of Very Fit you should assign a higher price to the advantage (which is an abstract game tool with a set price for a set function) that is Very Fit.

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