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Old 06-01-2012, 06:06 PM   #38
Sunrunners_Fire
 
Join Date: Mar 2010
Default Re: Different critical spell failure tables

Quote:
Originally Posted by Peter Knutsen View Post
It's an argument against using a so coarse-grained and so insufficiently curved roll mechanic as 3d6, because it obviously is woefully inadequate for simulation.
Not that GURPS is trying to be a simulation, mind. GURPS is an action-adventure game with playable levels of reality-checking. Telling a dog that it should be more like a turtle does no favors for anyone involved; the dog, the turtle or the speaker.
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