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Old 11-08-2017, 01:23 PM   #11
sir_pudding
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Join Date: Aug 2004
Location: Ventura CA
Default Re: Time for a wizard!

Quote:
Originally Posted by Stone Dog View Post
I agree with Sir Pudding about the light a fireball would give off, but I think that mitigating darkness penalties equal to fatigue spent in the spell / x might be reasonable. Fatigue divided by two or three though?
That makes fireballs cast by higher skilled wizards dimmer. It also isn't how light sources in the DFRPG work, which give a radius of effect with no penalty and -3 out to three times the radius. Also if an 18d explosive fireball negates -18 or -12 in penalties it would be significantly brighter than daylight, which is, I think, way too bright.
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