Having figured out how to place javascript on the blog, I am now able to share random generators with you.
My first offering is the
NPC generator
I have had this tool for a long time, and I lean heavily on it. This is is large part because my dominant campaign type is a solo campaign where the PC moves from group to group rapidly enough to make making an individual a lot of work, but interacts with groups enough to need fairly robust stats. From there, it has moved to being a central part of my GMing.
This is mainly a tool for flavour, not one for balance. It gives NPC's character and lets me treat them as people: something I'm fond of and believe is a core part of GMing (at least for some styles).
I hope you enjoy it.