Quote:
Originally Posted by Rupert
From what I recall, they get a job with a noble or mercenary company providing magical advice and off-battlefield support (mostly healing if you're with a merc company), and that they charge hard cash for anything significant (potions, and such).
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True but that makes them specialists for hire not player-characters.
The author doesn't care as much for the inner life of the magical practitioner as she does for the inner life of the military and religious folk. (And especially the military/religious folk.)
Her one extended look at a mage is Luap in LIAR'S OATH and he ends up just short of damning himself for all eternity. Not a good look.