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Old 05-15-2018, 07:56 PM   #23
kirbwarrior
 
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Join Date: Jun 2010
Location: Dreamland
Default Re: Dream Games You May Never Get to Play or Run

Quote:
Originally Posted by Anaraxes View Post
I don't quite follow. In my mind, by default "scifi" focuses away from the supernatural, though many settings throw in psionics. Do you mean a setting with scifi trappings (spaceships, riveted metal, blasters) that also includes explicitly supernatural elements, though ones dominated by the tech? Or a setting where there are apparently supernatural elements which are in fact just sufficiently advanced tech emulating magic?
From what I've put together, there are three things that are "scifi";

A setting that looks futuristic and anything wondrous is called "high tech"
A setting where any kind of cool tech might exist, even if as we know it it's impossible
A setting where it's intentionally and methodically thought out how tech works from today to that point in the future

Somewhere in there is "space fantasy". Separate from all that could be other supernatural phenomena (like an alien race that has psionics or magic that is starting to be learned).
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Originally Posted by cosmicfish View Post
While I do not think that GURPS is perfect I do think that it is more balanced than what I am likely to create by GM fiat.
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