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Old 02-17-2019, 11:31 AM   #125
naloth
 
Join Date: Sep 2004
Default Re: GURPS Supers Alternatives

Quote:
Originally Posted by Kelly Pedersen View Post
Frankly, I've thought for a while that what the throwing mechanics need is to simply define a range of "thrown object" sizes, and give them their own weapon stats.
I'd rather not fumble with a table if possible. You could probably create a simple formula to calculate the base damage modifier, min ST, and range on the HP/weight of the object pretty easily then generate a sample chart for the math-phobic using that formula.

Perhaps another thread to draw in more ideas?
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