Quote:
Originally Posted by Ulzgoroth
If the actual intended thrust of this thread is that Hard Techniques being removed as a concept and all of them made into Average Techniques instead, that sounds fairly reasonable. Techniques already live in a really confined pricing space where that one point may do a lot to let you do interesting things with them while in the larger scheme of things still being just one point.
Merging Average Techniques with Leveled Perks seems like a bad idea. Techniques are a good formulation for what they do, simultaneously indicating a move everyone can do and a character-building option in one easy-to-reference, common-layout rules chunk.
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One of the points of merging is to enable things like decreasing the penalty (or increasing the bonus) by 2 or more per point spent. Sometimes that makes sense, as evidenced by the many techniques that are considered not worth buying.