Re: [OCC] Poll : What makes a good PbP game? (will be applied)
Genre: I don't exactly have a preference for genre, but prefer the more fantastic elements.
Activities: Combat in PbP needs swift resolution. Puzzles and character development are easier to do, but just as satisfying.
Supplements: I don't have DF or MH (I think), but I look to see if there are supplements appropriate for the genre, and might suggest additional ones for consideration if I think they were overlooked
Plot: A game needs both plot and an interesting idea.
Power level: Depends on genre, but more points than the players know what to do with is probably a bad idea. Shorter character sheets are better.
House Rules: Be upfront about both the rules system, optional rules, and house rules.
Group: I haven't played much on the forums, so I feel like I can't answer this well.
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