View Single Post
Old 01-20-2009, 12:12 AM   #67
Toltrin
 
Toltrin's Avatar
 
Join Date: Mar 2008
Location: Oregon
Default Re: The unofficial new units thread

Here is mine...
The Heavy Howitzer
Statistics:
Heavy Howitzer
6 attack
1 Defense
11 range
0 Movement
1 antipersonnel infinite repeater: 1 attack vs INF or DEF 0
18 VP Points (3 armor points)
3 Size
Combine Only
The Heavy Howitzer, or Thunderhead 120mm, quick loading emplacement indirect fire heavy defense system. This type was fielded sparingly due to high cost and maintenance difficulties. This was due to the tendency of the 120 mm barrel to wearing out after only about 12 firings. Despite the barrel wear problem, tactical nuclear shells were utilized just as in the standard 90mm Minotaur Howitzer. Their payload of the missile projectile was similar in yield to the standard howitzer nevertheless the propulsion package was upgraded to give it more reach. Advanced technology lent to the accuracy and effectiveness of each projectile missile due to advanced E.C.M. capability added. When the howitzer fires from 9-11 hexes away, subtract 1 from the CRT result after 12 projectile missiles are fired. If the intended target is 1 to 2 hexes away, subtract 1 from the CRT as well due to traversing problems.
Where it was placed this weapon system gave an extra 4500 meters of protection than the standard howitzer. Typically it was placed on shore lines, behind important command centers and sometimes on islands in the middle of a large lake that averaged 15,000 meters across.
I had fun play testing this unit in the field!
Toltrin is offline   Reply With Quote