Re: props and other aides
We've done coffee-stained letters or treasure maps for fantasy games. We've created mission folders with pages of intel printed in typewriter fonts and redacted and color prints of photographs for FBI games. We've done NPCs portraits for visual reference. I created an intel packet for Twilight 2000 that had maps my players could write on, pens and the intel briefing from the game in a little plastic pouch. I'm working on a painted nautical map for a Pirate Fantasy game.
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