Re: Swords and plate
On my world the enemies are strong. An orc averages 15 st easily.
Even "a human bandit" is A hard man who makes his living being a professional fighter. They have physical stats that reflect that. 13 to 14 st usually
I really have no mooks, in my game, a mook is a straight up brawler with no skill other than hacking away.
Almost all of my 120+ npcs found in my world are made to be deadly. Combat is meant to be lethal, and my players think twice before engaging
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