View Single Post
Old 12-05-2013, 10:37 AM   #19
Nereidalbel
 
Join Date: May 2013
Location: Ellicott City, MD
Default Re: Why can't claws and teeth have an armor divisor?

Quote:
Originally Posted by Libertine View Post
That's been my issue, innate attack, melee makes striking ST obsolete. That is why I cap melee limitations at a +1 1/4 die cost and have the players use st strength to add damage to it. Another way to do his claws would be an innate attack coupled with superclimbing with a high persistant signature(claw marks).
Melee IA only makes Striking ST obsolete at very high levels. If you use Melee: ST-Based, you're just buying extra damage to your Striking ST, and changing your damage type from Crushing to Cutting.
Nereidalbel is offline   Reply With Quote