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Old 10-07-2016, 12:39 PM   #29
sir_pudding
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Join Date: Aug 2004
Location: Ventura CA
Default Re: Hitting Targets of Opportunity in Combat

Quote:
Originally Posted by Kalzazz View Post
Thrusts are allowed but my favorite shot isn't a thrust . . . and it has a fair amount of velocity behind it, so people could usually feel it
Even if your LARP allows you to hit as hard as you would with a real weapon, in a real fight, and most don't, a one-handed slash to the shin is pretty unlikely to do much, there's little there to injure and low cuts lack the mechanical advantage of cuts in the midline (at least without significantly exposing yourself by dropping your center of gravity).

Since LARPs count all touches equally (as long as they fit some broad parameters in how the rules define attacks) there's actually no incentive to hit hard, and since most LARPers complain when you do, there's a huge incentive not to, IME.

Quote:
The counter is quite simple, just drop your sword down on the shoulder before the swing connects, or dodge back and strike before the person recovers
LARP boffers recover very quickly, because they are usually permitted to balance the hilt with weights but not have anything denser than foam and fiberglass in the blade. The difference between them and even well balanced steel is significant.
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