Quote:
Originally Posted by evileeyore
If you set "Stairs?" to "No"... there are no stairs... if you set it to "Yes" you have no control over how many stairs there are... (granted one can just truncate those hallways, but)...
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If you set it to "yes" there are, as far as I can tell, only two sets of stairs propagated - one that goes up and one that goes down.
Still, having an option to include an entrance (or several) would be nice and shouldn't be any harder than modifying the hallway algorithm to start on an edge and go straight until it hits something and then to create a junction/door with it.