Quote:
Originally Posted by ericthered
Your biggest problem will be time. RPG's take time, and gurps is no exception. Combat in particular can be time consuming. Choose if you want to display combat or to display skills. I personally would go for a investigation plot with a fight at the end. Some social stuff, some looking around for information, .
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Yeah, it takes my group, who've been playing for months, at least 45 minutes to resolve combat.
Of course my bad guys aren't push overs but still