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"Save or Die" effects in GURPS.
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05-30-2009, 03:50 AM
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chris1982
Join Date: Nov 2006
Re: "Save or Die" effects in GURPS.
This is a bit related so I'm asking it here:
Is there a ways for a Save and Die power to model it gets harder and harder to resist every time you use it? (e.g. an additional -1 for the roll every time)
chris1982
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