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[Basic] Advantage of the Week (#51): Extra Arms
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02-07-2018, 11:24 AM
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whswhs
Join Date: Jun 2005
Location: Lawrence, KS
Re: [Basic] Advantage of the Week (#51): Extra Arms
Note that GURPS Powers: The Weird has rules for critters with an arbitrarily large number of arms.
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Bill Stoddard
I don't think we're in Oz any more.
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