Quote:
Originally Posted by sir_pudding
Knowing a blacksmith in a game with the CIA is probably a perk.
In fact it is probably a Supplier perk in nearly any game.
I guess the exception would be Hatori Hanzo, but in that case getting a sword was a huge part of the film, so he probably isn't a Contact for Beatrice but rather an NPC she needed to seek out and interact with.
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Which is my point: efficiently purchased contacts aren't primarily bought for their skill. They're bought for in world benefits the character otherwise would struggle to access. I'm going to guess that the blacksmith in the film isn't just a blacksmith, but a legendary cinematic maker of impossibly sharp blades.
Quote:
Originally Posted by evileeyore
Depends on the game's genre conventions.
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I said most games for that very reason