Quote:
Originally Posted by Celjabba
Elegant. I will have to think, but I will probably adopt this.
Do you use it ? any edge case ?
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I should note here my GURPS experience is pretty much purely from a theoretical perspective - I like to build things, but don't really have a group to play with. I can't really think of any particular edge case that could crop up. Honestly, this is arguably an edge case
avoidance measure - the point of Multiplicative Modifiers is to reduce the cost of abilities that are highly-limited but have a lot of Enhancements, and this system avoids cases where Multiplicative Modifiers would actually
increase the cost of something relative to the default (such as with your DR example).