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Old 01-28-2018, 09:03 AM   #19
Fred Brackin
 
Join Date: Aug 2007
Default Re: [Thaumatology] Thoughts on a magic system

Quote:
Originally Posted by AlexanderHowl View Post
Generally why I prefer Energy Accumulation Path/Book Magic over Standard Magic or Threshold Magic, it hits that sweet spot of efficiency and effectiveness without creating strange magical economies.
I find Energy Accumulation annoyingly complex and would be actively dissuaded from using it as a PC. If you wonder I didn't like when I saw the roots of it during the Falkenstein playtest lo these any years ago.

Just as a note and rueful one since I was a playtester for Cabal but I find decanic modifiers and their accompanying rules too complex in actual play as well.

Judging by the people I play with any of Gurps major magic systems are near or beyond the complexity limits of what they'd like to play. Even when I GM and handle some of the complexity off-screen I.e. don't bother the players with it even standard Magic gets somewhat simplified.
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Fred Brackin
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