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Old 01-27-2018, 09:05 AM   #13
Fred Brackin
 
Join Date: Aug 2007
Default Re: [Thaumatology] Thoughts on a magic system

Quote:
Originally Posted by Bazial View Post
but as mentioned above, it is geared towards something slightly more low-power and ritualistic than standard. Magic is fairly prevalent power in the setting, so the Low Mana -5 suggested in Thaumatology doesn't quite seem to fit. Hence the focus on limited base skill and encouraging ritual castings.
Any switch from "standard" Magic to Threshold makes spellcasting much more rare. Even at REC 10 it'll be roughly 10x less common than Standard. That's based off a Standard Mage recovering 12 pts of FP per hour rather than 10 pts per day.

Reducing the capabilities of Threshold even more with Skill caps and Prereq counts just makes magic that much rarer.

For a really simple solution you could use standard Magic with the Ceremonial Only limitation. Then lift this for use of Jet and Missile Spell Items such as wands and staves. This greatly reduces the use of magic in combat while still leaving magic as a whole fairly common and powerful.
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