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Old 01-15-2018, 07:43 AM   #1
arnej
 
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Join Date: Aug 2004
Location: Ft Collins, CO
Default Magic: Determining maintained spells

So maintaining spells is a thing in GURPS Magic.

If a mage wanted to figure out what spells an individual had on them, what skills or spells could he use to determine that?

Would it be different for spells like Missile Shield than Bless? Could it work for Delay?

At first it seemed like Identify Spell would be the go-to, but that stupid 5-second time limit is dang explicit, almost. And Analyze seems like it is designed to deal with enchantments.

So?
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