Quote:
Originally Posted by mhd
I don't see a big problem when someone with the best (cinematic!) training available, using one of the strongest bows available does damage comparable to a rather low-level artillery weapon (mostly anti-personnel, if my memory serves).
Regarding the amount of CPs and $s invested into that ability, it doesn't strike me as particularly game-breaking. Considering that the same character dishes out 2d+3 swing damage without any advantages and a $40 axe, thus cleaving heavy plate in twain…
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Of course there is no problem, but bows have the advantage of range, and a skilled enough archer could start shooting when enemies are at 200y and shoot 20 arrows before they come close.