View Single Post
Old 10-11-2018, 08:12 PM   #13
hcobb
 
hcobb's Avatar
 
Join Date: Aug 2004
Location: Pacheco, California
Default Re: Testing the random character generator

Quote:
Originally Posted by ecz View Post
so all the dwarves you created do NOT know Humanish?
It could be a problem for most adventurers
I keep tweaking the random skill languages up and down. These characters have a higher chance of additional languages than given at ITL 14, mostly by spending unallocated skill points.

The current batch does have

Dwarf Hero Fighter ST 12 DX 8(6) IQ 12 MA 8
Broadsword(2d) Leather Armor(2)
Acute Hearing, Ax/Mace, Draconic, Dwarvish, Goblinish, Humanish, Knife, Physicker, Shield, Sword

Dwarf Hero Merchant ST 11 DX 10 IQ 11 MA 10
Club(1d+1) Dagger(1d-1)
Architect/Builder, Charisma, Detect Lies, Dwarvish, Elvish, Humanish, Knife, Literacy, Recognize Value, Sasquatchish

Dwarf Hero Thief ST 11 DX 8(7) IQ 13 MA 10
Shortsword(2d-1) Dagger(1d-1) Arquebus(3d+3) Cloth Armor(1)
Alertness, Assess Value, Dwarvish, Guns, Humanish, Knife, Lasso, Pickpocket, Recognize Value, Silent Movement, Sword
__________________
-HJC

Last edited by hcobb; 10-11-2018 at 08:17 PM.
hcobb is online now   Reply With Quote