Quote:
Originally Posted by TGLS
Now, the main problem for the mage is that at an FP of 10 and skill 15, the mage can burn through 5 locks before needing to stop badly, and probably wants stop earlier to cast something else if needed.
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Where do you get 5 castings from? At 9 (with the skill reduction), a HT 10-12 adventurer wizard without bonus FP or an Energy Reserve is going to get one casting, and unless he's also got Recover Energy he'll need to rest for an hour and a half after casting.
So how much FP, Energy Reserve, what size Powerstone/Power Item are you assuming here? Because two castings in a row sounds about the upper end of reasonable to me.