Thread: Viking magic
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Old 05-24-2018, 08:27 AM   #16
hal
 
Join Date: Aug 2004
Location: Buffalo, New York
Default Re: Viking magic

Depending on your GMing style, 200 hours of instructed training can be difficult for story continuity. In general, it needs to occur during down time for the most part.

If the pc can't get a teacher, then the time doubles to 400 hours.

Then, because of the requisite chains, getting a spell you want, may require subsequent study in sequential order, making it such that a four spell requisite chain to get the fifth desired spell ends up taking 2000 hours of self-study.

I've GM'd medieval fantasy that required a fair bit of down time, as well as what I call "modern fantasy". If you want, get in touch with me via email, and I'll discuss some of the other issues.
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