Quote:
Originally Posted by ColBosch
Noooo, let's not go down that route. That's exactly what I was trying to avoid, as it invites lots of little fiddly edge case rules along. I am trying to consolidate rules, not make up new ones.
Besides, look at it from a gameplay stance. Let's say you do come up with a scenario about a Vulcan carrying some sort of Macguffin. It's far more in the spirit of Ogre to have to cripple the cybertank entirely rather than just destroy one little bit of it, because then the game devolves down to a the luck of a single die roll.
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I'm a bit lost on exactly what you are reacting to; what am I missing?