Quote:
Originally Posted by MissAmber
So reading over the 4th Edition rules, including GURPS Psionics, has left me feeling utterly lost as to how psionics works. I'm sure it's all there, but it's just not clicking for some reason. Perhaps I'm too entrenched in the power controlled by skill paradigm of 3rd Edition.
Would someone help explain it to me?
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I am not sure what you mean.
GURPS Psionic Powers [edit] has the power controlled by skilled paradigm. It is the same as 3rd [edit] edition apart from the underlying mechanics and the cost of the powers.
If you don't use
GURPS Psionic Powers [edit] the roll is most often against Will, Per or IQ (+ Talent)