Re: GURPS Dungeon Fantasy Denizens: Swashbucklers
So, having spent entirely too much time on this today, I'm really thrilled with the love that crazy risk-taking gets. I adore broadening weapon specializations so that I can finally build my longsword swashbuckler.
I wish there was a decent way to make staff-swinging swashbucklers as viable as regular ones, but, hey, at least it's a thing, nothing was ever going to beat the ability to stab someone in the eye.
Everyone's A Critical is awesome.
|