Quote:
Originally Posted by hcobb
Compare with Lasso or Whip where the enemy gets no saving throw and the one quarter chance (half to hit times half to unsave) of a shield rush doing anything is rather poor.
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Yes, but lasso and whip are terribly overpowered in that way. The solution is not to also make Shield Rush terribly overpowered. It's to develop more balanced rules for lasso / whip / net / bolas which DO give a saving throw.