View Single Post
Old 04-29-2020, 11:19 AM   #4
Thökk
 
Thökk's Avatar
 
Join Date: Feb 2020
Default Re: Alternate Modernity Settings and Worldbuilding Advice

Quote:
Originally Posted by whswhs View Post
Some of the settings in the two Alternate Earths volumes for GURPS 3/e fit this description. In particular, Shikaku-mon has a very "alternate" flavor.
Quote:
Originally Posted by thrash View Post
History has passed by GDW's Merc: 2000, making it now an alternate history. It was originally an alternate to the Twilight: 2000 future history where WWIII did not occur. Focus is on military special operations and mercenary contracts in the Third World. You can find individual sourcebooks on DTRPG or buy the whole thing (plus T:2000 v2.0) on CDROM or thumb drive from Far Future Enterprises. The first option is cheaper if you just want one or two of the sourcebooks; the second is a better deal for the whole set.

You could make a similar case for any modern game or sourcebook with an established setting. Sadly, a lot of cyberpunk settings are also looking less fantastic than they once did, what with worldwide plagues and disfunctional US politics. If you focus on the background fluff and ignore PC-level technology (implants and decking, primarily) that hasn't appeared yet, you can probably find some good inspiration.

GURPS Illuminati might be helpful, depending on how strictly you interpret "overtly supernatural."
Thanks, I'd look those up.
Thökk is offline   Reply With Quote